July 23, 2002

Life as a porn clerk

True Porn Clerk Stories, is an online journal chronicling the year the writer has spent working at an adult video store.

The other day I realized, as a cold claw of pure fear squeezed my frantic heart, that I have been working as a video clerk for ten months.
This is a job that I took on a temporary basis for just a month or two until freelancing picked back up and I got my financial shit in order.
Ten months.
It has been a test of patience, humility, and character.
It has been a lesson in dealing with all humankind, including their personal bodily fluids.
It has been $6.50 an hour.

Required reading, if only to remind one that there are jobs out there that suck worse than others.
Found via b-may

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July 22, 2002

Import - Check

Wow. 4 hours to build a complete site. Now I just have to get the archives working, and we'll be good to go.
Update:
The archives are now functional!
Something tells me I shouldn't be having this much fun...

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Goddammit, I will figure this out!

Today I made the move to Movable Type. After the usual stupidity, it seems to work. Now I just have to get the fucking blogger entries imported.

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July 17, 2002

Upgrade Time

Upgrade Time
Well, blogger is entirely non-functional now. Cannot publish, cannot edit the template, cannot do anything. I'm going to go pro, cause I just can't justify the Sekimori treatment. I'd love to, but I just don't have the extra cash, or the popularity, to make it worthwhile.
Update I'm on Pro now. Nice and fast. Thanks to BigWig for the advice.

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He's Back!

He's Back!
Ken Layne has returned, and I damn near missed it. My bad.
He's got some copies of Dot.Con still available, and I would recommend picking one up before they're all gone. I got mine a few months ago, and found it to be a very enjoyable read. Plus, it's always nice to get a signed copy.
Welcome back, Ken.

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July 13, 2002

Raving

Raving
Nope. Haven't lost my mind. I'll be at Rave on the Rocks this evening, and have a house party tomorrow, so there probably won't be anything worth reading til Monday.
Thanks for stopping by.

PS: Please pardon my grammar on these last couple posts. I'm writing this in a hurry, and just wanted to get it posted before I leave (in 10 minutes.)

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Things to do in Denver

Things to do in Denver
There's a exhibit at the Denver Art Institute, 12th and Lincoln downtown, that focuses on the people at the World Trade Center. A sample can be found at this site.
The reason that I'm posting about this is that I met the lady who took the pictures on Thursday. Our CEO was doing a photo shoot for an article, and Nanette is the freelancer who handled it. So I got to spend several hours as the model while she worked out the lighting, and we talked a fair amount. Not too much about 9/11, mainly because I couldn't think of the questions I wanted to ask, and also because I'm not sure how I'd feel about getting grilled repeatedly about the attack.
Well, anyway, if you're looking for something to do, I would recommend stopping by the Denver Art Institute and checking out the gallery. You can even buy a print of one of the pictures, and the proceeds go to the New York State Rescue Dogs.
Just thought you might be interested.
The show ends July 25th.

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Blogger

Blogger
Now, blogger claims it can't find the template, so this post is kind of a bookmark. Just so you know.

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July 12, 2002

Electronic crusades

Electronic crusades
Well, as happens from time to time, the Mac vs. PC wars have flared up again.
The first indication of the coming unpleasantness was a laudatory post over at Cold Fury. Now, I'm not about to take Mike to task, as I'm a firm believer in using what you like. I also know that Mike just linked to the famous Grotto 11, Mac advocacy blog. But the fact that a post came up, quoting a line like this;

You want to know what it's like to be a Mac user? Watch some guys drinking Budweiser and marveling to each other in hushed tones about its bouquet and its body and bite. Or listen to someone who drives a Civic, gushing in rapture at its horsepower and its handling.
is just asking for unpleasantness.
And the floodgates opened.
As I said earlier, I could give a shit what OS you prefer. I'm a firm believer that all computers suck equally, they just suck in different ways. WIth that said, I really don't understand the mindset behind the Mac evangelists. From my experience, they take any slight against their chosen box as a personal affront, to be decried and punished. How anyone gets that attached to their machine, I don't know, but I do know this: Every time I hear some Mac fanatic frothing at the mouth about the superiority of the Apple platform, and by extension the Apple users, it merely strengthens my resolve to never, ever, ever, purchase or recommend a Mac to anyone I know.
I think Penny Arcade summed it up best in this cartoon.

In the interests of full disclosure: I've been in IT for almost 8 years, and the majority of that has been working with Microsoft products. This doesn't mean I like Microsoft. I just like it better than Apple.

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I've arrived, I guess

I've arrived, I guess
At least, I think I have. The bizarre search requests are rolling in:
angry rock chuckers help page
I'm not even sure what to think of that. I'm number one, though.
RoverPundit - Your source for all things angry rock chucker.
Sheesh.

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July 11, 2002

I am Loser, hear me roar!

I am Loser, hear me roar!
Well, that blogchalk thing looks cool. Let's see if it works.

This is my blogchalk: English, United States, Fort Collins, Parkwood East, Matt, Male, 26-30!

There, that wasn't so bad, now was it?

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July 10, 2002

"Realistic" War Games

"Realistic" War Games
Lileks is at the top of his game today, with an article on first person shooters, "realistic" war games, and persistent online universes derived from such. As usual, he's excellent, but one point he made caught my eye (probably because it's right at the beginning):

While doing a radio interview about computer-game violence the other day, I came up with a good definition of a "realistic" war game: they ship 45,000 copies, and only 15,000 of the games allow you to proceed past the beach. That's it. No refunds, either. You get off the landing craft; your screen goes black; your computer seizes up and cannot be rebooted. Game over, man.

A few years ago I had the opportunity to visit the Titanic exhibit in Chicago, where I was doing some consulting. At the beginning of the exhibit, which was phenomenal, they gave you a slip of paper with a name on it. Like everybody else, I puzzled over it for a few minutes, then returned to oohing and aahing over the various artifacts that had been recovered. Even got to touch a piece of the hull.
Anyway, when you got to the end of the exhibit, there was a wall covered with names. I found the name I was given, which turned out to be a third class passenger, one of the ones who didn't make it. Kind of brought the experience home for me.
Something similar could be applied to the "realistic" war games. While I don't think that software publishers would go for a game as realistic as the one suggested by Lileks, there are some ideas in there that I think could be interesting. One idea would be that the game packaging would could contain the name of one of the soldiers that took part in the campaign that the game is simulating. At some point in the game, either when the soldier died or when you finish the game, you would learn how far the soldier had made it, and what had happened to him.
I know that's a very rough idea, and probably full of holes that I'm in too much of a hurry to look for. If you have any ideas, please drop them in the comment box.

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July 08, 2002

Barrrfff

Barrrfff
Thus spake Blogger.
This sucks, but I'm too damned cheap to move.

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Holy link-love, Batman!

Holy link-love, Batman!
Silflay Hraka a great blog with an, um... Interesting! Yes, an interesting name! Anyway, I seem to have somehow acquired a link on their page, for reasons beyond the understanding of this tiny blog. So, in the interests of fairness, and 'cause I dig their blog, I will now return the love.
Makes me wonder exactly how long that link's been there, and I've been too brain dead to notice. Oops...

Update I would love to link them. Really, I would. But the amazing puking blogger is currently hugging the toilet again.
Never fear, though. It will be done!

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Interesting...

Interesting...
Over at ColdFury, Mike posted a bit of an e-mail he received from a reader. It seems that there's a shortage of shipping containers, reminiscent of the shortage that occured shortly before Desert Storm was publicly announced. I suggest you head over there for the full take, 'cause I'm too dogshit to think clearly.
12 hours at work already, and 8 to go. I can't even see straight.
Oh, and he's going into the blog roll. Everything there is cool, he's got what's probably my favorite graphic, and one of my favorite Photoshop Phriday pictures. Good stuff.

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July 05, 2002

Yet another hiatus

Yet another hiatus
And just when people actually started coming by. Very sorry, but my weekend is going to hell. I spent Wednesday getting drunk, Thursday hanging out with friends, going to Cirque de Soleil tonight, have an all day house party tomorrow, then going to the Colorado Renaissance Festival (Warning! Obnoxious MIDI on site!) on Sunday. And, to make matters worse, I had to come in today to fix a problem with one of the older servers. I should eventually get back to my house Sunday night, and I'll try to post something.
See you then.

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July 03, 2002

Know when to walk away

Know when to walk away
Well, it looks like Africa is starting to fall apart in earnest. From Silflay Hraka, we learn that life expectancies are dropping drastically. The Truth Laid Bear provides some perspective, comparing the anticipated death toll from AIDS with the death toll from other tragedies over the last century. To wrap it up, Steven Den Beste discusses the practice of triage developed by military doctors in times of war, and how it may provide us with a method for determining who can be helped, and who is too far gone.
As much as I dislike the thought, I find myself agreeing with the Captain. Some of these nation-states are too far gone to be helped. Even if we could come up with the amount of drugs necessary, experience shows that they'd be misdirected or stolen, just like the food aid that's been sent. We send large amounts of money and food, and famine and disease continue to ravage. The governments of most of these countries either can't do anything, or don't seem to want to. What else is there we can do?

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July 02, 2002

Pretty Neat

Pretty Neat
Backup software doesn't have to hurt. I found a product called NetVault, by BakBone Software, that seems to do the trick fairly well. I haven't priced it yet, but getting it installed and tested is turning out to be a breeze, If you're attempting to escape the clutches of Veritas, this may be an option worth looking in to.
I'll review it a little more thoroughly after I've tested it, so don't run out today.
Patience, grasshopper. And something about pebbles.
I need to go to bed.

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Movin' on up!

Movin' on up!
Due to popular demand, (Hey, I wanted them), I now offer comments. No more waiting forlornly by the inbox, no more wading through immense volumes of e-mail (about 4). Not us. No sirree. We done got us one of them comment thingies.
So, come on.
Tell me you love me.

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In the battle with the backup software, there can be only one!

In the battle with the backup software, there can be only one!
And right now, it's not looking like it's gonna be me. That tape drive is beating me like a red headed stepchild. Which might help explain the lack of updates, or anything resembling intelligence. Sorry.

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July 01, 2002

Holy Shit!

Holy Shit!
I've gotten more hits in the last 2 days than in all the time before that. Wow.
Thanks for stopping by.

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Take it easy, man

Take it easy, man
Ken Layne, blogger extraordinaire, is hanging it up, for a little while.
See you around.

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